Basically this portion of the event is a costume contest. There is even an exhibit called “Worst cartoons Ever”! I think what amuses me the most is the Masquerade section of the convention. On top of these special rooms, the floor is filled with exhibits showcasing all things Pop culture. there are rooms devoted to anime, comic books and special toys and collectibles that are only distributed at that years event. In the walls of comic-con there are several events that take place. It was filled to capacity last year with 125,000 people and more are expected to come this year. It has grown to be the second largest convention in the world. Today the convention covers much more including animation, webcomics, and video games. This four day celebration of Comics, Animation, television, movies and more allows viewers to take a more in-depth look at any and all characters they may love.Ĭomic-con was started in 1970 as a way of “showcasing comic books, science fiction/fantasy and film/television” according to wikipedia.
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I have to admit that up until 2 years ago I knew nothing of this convention that celebrates all things “pop culture”, but upon hearing about the subject and looking into it further, I have to admit that this is pretty high on my list of things to do before I die.
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If you have not heard of Comic-con…you have pretty much been living under a rock. Ok so this may not pertain to animation directly, but it is a subject that can relate to it if nothing else. The mixing of live actors and animation is a step towards the future of film, and with Cameron’s idea used in Avatar, the doors to other films have opened up. It is one less step that the animators have to take in post production, and one less step that could possibly go wrong. I believe this innovative technology will be used in future movies. Cameron goes on to say that this alleviates the process of script and lighting changes, and allows the possibility of digital scenery to be in the producers hands. The only issue with this to the post production workers and animators of the present is that no scenery can be produced digitally until after the actors have played their part. This method not only captured the facial expression accurately, but the amount of light that may be hitting a characters face for a particular scene. This new motion capture animation technology was what made the digital creation look so real.
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According to Wikipedia “he method allows the filmmakers to transfer 100% of the actors’ physical performances to their digital counterparts”. An impressive fact…he hired a man from a University in California to create a language for the Na’vi of Pandora! When it came to the visual effects, Cameron came up with a way to show the actor, in real time, what their character would look like.
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Nothing was held back when this movie was finally in the process of being made a reality. He put off production for a while however, to allow technology to grow and develop before he created another one of his masterpeices. He began working on a script shortly after Titanic was finished, and had originally intended for the movie to be shot with all computer generated characters. Here is a preview ?ĭirector and Writer of the film James Cameron has stated that he first had the idea for this movie around 1994. After watching this film twice and becoming fascinated by the entire production of the film, the amount of time and effort it took to create this masterpeice (yes, I said it) is amazing. I didnt want to write about this topic due to the opinions that some people may have on the film, and the ability for those who love it or hate it to defend their reasoning for wayyy too long…but here I am. I am caving and finally writing a blog about Avatar.